Alasta

Overview

Alasta is the main character of my Project. She is a swordswoman with barely any knowledge on how the world works.
She often relies on her charismatic nature and her skills to get herself from day to day.

At first glance:

-does not mind stepping out of her comfort zone
-very bold
-Traditions and expectations are secondary, constantly has a knack for sticking out (even unintentionally due to her flamboyant style)
-Likes to inject artistic creativity into her words and actions
-Feels like the world is meant to be felt and experienced.
-Highly observant. She's not great at understanding people, but if someone acts differently from what she knows, she will notice.
-Talkative, witty, and almost never runs out of things to discuss.
-happiness and satisfaction stems from the time she spends with the people she enjoys being with.

Playstyle:

Alasta uses her snake slaying katana primarily and she carries it with her everywhere.
The sword contains the potent mantras invoked thousands of years ago and it gets hot in the presence of an evil snake.
Since she is now in the slow process of being posessed by a spirit burning with the flames of vengence, she deals fire damage sometimes.

Appearance

Alasta Concept arts

Strengths:

Weaknesses:

Romance:

Friendships:

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